AI Insights · Timothy · January 2022
Top 5 High Fantasy Games on Android in Kuwait Q4 2021
Explore the performance metrics of the top 5 high fantasy games on the Android platform in Kuwait during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the high fantasy game genre saw significant activity on the Android platform in Kuwait. Below, we break down the performance of the top 5 games in this category, based on data from Sensor Tower.
Mobile Legends: Bang Bang
Throughout Q4 2021, Mobile Legends: Bang Bang exhibited a steady revenue stream, starting at around $11.2K in late September and peaking at approximately $18.4K in early November. Weekly downloads saw a gradual decline, beginning at 2.3K and reducing to 657 by the end of December. Active user numbers also decreased, from 34.3K in late September to 26.6K at the close of the quarter.
Evony: The King's Return
Evony: The King's Return showed a strong upward trend in revenue, peaking at about $17K in mid-December. The game's downloads fluctuated, reaching a high of 836 in mid-October and ending the quarter with 547 downloads. Active users had a slight decline, from 918 at the beginning to 891 by the end of December.
Clash of Clans
Clash of Clans maintained a consistent revenue stream, with notable peaks of $7.7K and $7.1K in mid and late December, respectively. Downloads remained relatively stable, starting at 671 and concluding at 497. Active users showed minor fluctuations, ending the quarter with 25.1K users, up from 27K in late September.
Clash Royale
Clash Royale experienced varied revenue, peaking at around $6K in mid-December. The game’s downloads reached their highest at 557 in early November, while active users remained stable, fluctuating around the 14.6K mark throughout the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch saw its revenue peak at approximately $5.7K in early November, with a slight dip towards the end of December. Downloads remained relatively steady, with a slight increase towards the end of the quarter, reaching 344. Active users saw a gradual rise, finishing the quarter at 4.7K, up from 3.7K in late September.
These insights highlight the dynamic nature of the high fantasy game market in Kuwait. For more detailed analytics and insights, visit Sensor Tower.